Garbage

A podcast about technology, much of it garbage
by Brandon Mercer and joshua stein

Subscribe: RSS | iTunes | Overcast | Play Music | Pocket Casts | Twitter

Support the Show: T-shirts | Stickers

Feedback: Twitter | E-mail


Garbage t-shirts and stickers are now available (1:24)

OpenBSD News (5:17)

  • p2k16 hackathon in France complete, many developer reports on OpenBSD Journal
  • 6.0 beta
  • getpwnam and getpwnam_shadow
  • hppa64 is no more
  • ACPI 5.0 work, SD card speedup for sdhc(4)

VMware system timer issues (19:13)

More Linux and systemd ranting (29:29)

Aftershow (40:02)


joshua's ramblings on constraints (00:41)

Brandon's follow up on his Go project (25:42)

Gadget review: Sideclick (30:24)

Listener feedback followup (36:16)

  • OpenBSD developers and users should be nice
  • Garbage merchandise is coming soon

Completely unrelated: The Ingenious Design of the Aluminum Beverage Can


Follow-up (00:15)

  • TRIM for flash disks, OpenBSD support

Listener question about GUI installers (09:07)

Calculating Garbage listener counts (16:50)

iPad Pro 9.7", Apple Pencil, Smart Keyboard, "True Tone" screen (18:04)

Laptop screens (22:13)

Database inserts with PostgreSQL and WITH, in Go (28:35)

  • arel - A relational algebra

We are now in Google Play Music (49:00)

  • Google sucks at URLs

Post-show (51:27)


Brandon tries not to use Google for a week (01:29)

OpenBSD tidbits (08:56)

  • nvme driver fixed, enabled on amd64 GENERIC
  • Stefan Sperling's history of the iwm driver, with work by Antti Kantee contracted by Genua

joshua's work on Pushover (28:21)


garbage[22]: Potential
April 14th, 2016

Garbage is not an OpenBSD podcast, we're not journalists, we don't do research, we don't interview people, we're just two dudes complaining about stuff on the internet, ok?

OpenBSD Tidbits

Brandon wrastles with Go

  • sql nulls, and data structures, and json encoding

Listener feedback

  • Collaboration between the BSD's, the consumer perspective
  • BSD projects are different, here's how
  • How innovations generally happen between the BSD's

<< pages[0] >>